Thursday, 18 September 2014

Destiny


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sorry guys for the delay today  i give you about the information about DESTINY the most expensive gameDestiny is an online persistent world first-person shooter video game in a "mythic science fiction" open world setting. It was developed by Bungie and published by Activision as part of a ten-year publishing deal. The game was released on PlayStation 3, PlayStation 4, Xbox 360, and Xbox One video game consoles on September 9, 2014.





Developer
Publisher
Writer
Joseph Staten
Dave Mongan
Joshua Rubin
Composer
  • In-house engine
Platform
Release date(s)
 September 9, 2014

 September 11, 2014
(PS3 & PS4)
Genre
Mode




Gameplay--:

Destiny incorporates a new game engine that allows global illumination and real-time dynamic lighting to occur together. In addition, Bungie's goal is that Destiny will natively render graphics at 1080p on both the Xbox One and PlayStation 4. Although Bungie confirmed that the Destiny Beta for Xbox One would not be running at 1080p, their goal was to have that version 1080p at the time of launch. The PS4 Destiny Beta will be running in 1080p. An innovation in Bungie's "hopper" technology, which has been the backbone for Halo's matchmaking system, will allow better player matchmaking in order to create a more natural experience in either cooperative or competitive multiplayer modes
Bungie has emphasized that the universe of Destiny will be "alive." Events may happen in-game that are not necessarily controlled or planned by the developer, which will help to create a dynamic developing experience for Bungie and a dynamic playing experience for gamers. The game's style has been described as a first-person shooter that will incorporate massively multiplayer online game (MMO) elements, but Bungie has avoided defining Destiny as a traditional MMO game. Instead, the game has been referred to as a "shared-world shooter," as it lacks many of the characteristics of a traditional MMO game. For instance, rather than players being able to see and interact with all other players in the game or on a particular server—as is the case in many conventional MMO games—Destiny will include on-the-fly matchmaking that will allow players to see and interact only with other players with whom they are "matched" by the game.

Players will are able to choose a "class" to go alongside their race. There are three classes available to players in Destiny: Hunters, Warlocks, and Titans. Hunters are a reconnaissance class meant to be reminiscent of the classic "bounty hunter." Bungie cites as influences Star Wars's Han Solo and classic characters from old Western films such as Clint Eastwood's Man with No Name. Warlocks combine weapons with special powers from "the Traveler," and are meant to be a form of "space wizard." The Warlock class is influenced by the Star Wars series's Jedi Knights, The Lord of the Rings series's Gandalf, and The Matrix series's Morpheus. Titans, which favor heavy weapons and melee attacks and are intended to be reminiscent of the classic "future soldier," were inspired by Bungie's own Master Chief from Halo, Stormtroopers from Star Wars, and other "space marines" from science fiction. Players are accompanied by Ghost, a robot AI voiced by Peter Dinklage.




Destiny screen shorts-: